MiReQu | MIXED REALITY LEARNING ENVIRONMENT TO PROMOTE PROFESSIONAL COMPETENCE DEVELOPMENT IN QUANT TECHNOLOGIES | AN INTERAKTIVE EXPERIMENT | HAW HAMBURG AND WWU MÜNSTER
German
| Mixed reality learning environment to promote professional competence development in quant technologies |
Subproject: Design concept and design development of modular, interactive mixed reality teaching environments for
2D and 3D output devices to support real experiments in quantum optics.
| DIGITAL INTERAKTIVE EXPERIMENTS |
developed by the science illustration of HAW HAMBURG,
the didactics of physics and the experimental physics of the WWU MÜNSTER
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MiReQu
German
German
Experiments on polarized light
Diagrams show the effect of the components on the laser beam and visually prepare the measurement data. The application is divided into didactically sequential chapters. Each partial experiment can also be performed indepen-dently of the others.
In the four chapters, a polarization profile is first characterized, Malus' law is verified,
a half-wave plate is examined, and the behavior of a beam splitter is tested. Currently, this teaching application is offered in the basic practical course of the physics program at the WWU in Münster.
The entanglement of quanta is demonstrated in this experiment via a probability calculation.
John Steward Bell developed in 1964 the "Bell's Inequality", by whose violation the entanglement of two photons and the non-local causality of this entanglement can be proved. Stuart Freedman and John Clauser, confirmed Bell's theorem experimentally in 1972.
Experiments
Navigation
Polarisation
Impressum
Literature
Entanglement
The experiments on "polarized light" enable virtual, interactive experimentation on a model that corresponds to a real experimental setup at the WWU Münster. Qualities of light that are invisible in reality are dynamically calculated for the Web3D representation.
Experiments for the detection of quantum entanglement
In the Web3D application, measurement data from the identical setup of the experiment at the WWU in Münster are computed. Interactive visualizations and information enhance the experiment.
Parametric fluorescence (Spontaneous Parametric Down-Conversion) generates a few entangled photons, which are captured and measured in the experiment.
A stationary version of the application is coupled with the experiment on site: data and settings of the real experiment are immediately transferred to the Web3D application.
An augmented reality version projects all visual extensions, measurement slides and descriptions onto the real experiment using AR glasses.
Experiments
Navigation
Polarisation
Entanglement
Impressum
Literature
Entangelment
Prof. Dr. rer. nat. Wolfram Pernice, Ordinarius Kirchhoff Institute for Physics University Heidelberg
Prof. Dr. rer. nat. Carsten Schuck; Prof. Dr. rer. nat. Stefan Heusler, University of Münster, Institute for Didactics of Physics
Prof. Dipl.-Des. Reinhard Schulz-Schaeffer, University of Applied Sciences Department Design, Science Illustration
Paul Schlummer; Dr. Daniel Laumann; Prof. Dr. Stefan Heusler
M.Sc.Adrian Abazi; Prof. Dr. Carsten Schuck; Prof. Dr. Wolfram Pernice
M.A. Jonas Lauströer; Dipl.-Des. Jochen Stuhrmann; Reinhard Schulz-Schaeffer
Jonas Lauströer; Reinhard Schulz-Schaeffer
Adraian Abazi; Carsten Schuck
Jonas Lauströer; Reinhard Schulz-Schaeffer
Jonas Lauströer
Jonas Lauströer; Adrian Abazi
The application was created in Blender3D/Armory3D and Tumult Hype.
Polarisation
Funded by:
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Science Illustration / UI-Design:
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Dramaturgy:
3D-Szenography, 3D-models, Animation:
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Experimente
Description of Navigation in the Site
A List of Literature